// ----------------------------------
// RSDK Project: Sonic 1/Sonic 2
// Script Description: Crabmeat Shot Object
// Script Author: Christian Whitehead/Simon Thomley
// Unpacked by Rubberduckycooly's script unpacker
// ----------------------------------

//-------Aliases-------//
private alias 43 : TYPE_CRABMEATSHOT


// Static Values

// Tables

event ObjectMain
	object.xpos += object.xvel
	object.ypos += object.yvel
	object.yvel += 0x3800
	object.frame = object.value0
	object.frame >>= 1
	object.value0++
	object.value0 &= 3
	if object.outOfBounds == 1
		object.type = TypeName[Blank Object]
	end if
	temp0 = object.ypos
	temp0 >>= 16
	temp0 -= screen.cameraY
	Abs(temp0)
	if temp0 > 136
		object.type = TypeName[Blank Object]
	end if
	foreach (GROUP_PLAYERS, currentPlayer, ACTIVE_ENTITIES)
		BoxCollisionTest(C_TOUCH, object.entityPos, -6, -6, 6, 6, currentPlayer, object[currentPlayer].value38, object[currentPlayer].value40, object[currentPlayer].value39, object[currentPlayer].value41)
		if checkResult == 1
			CallFunction(PlayerObject_ProjectileHit)
		end if
	next

	foreach (TypeName[Bullet], arrayPos0, ACTIVE_ENTITIES)
		BoxCollisionTest(C_TOUCH, object.entityPos, -6, -6, 6, 6, arrayPos0, -6, -4, 6, 4)
		if checkResult == 1
			ResetObjectEntity(object.entityPos, TypeName[Blank Object], 0, object.xpos, object.ypos)
			CreateTempObject(TypeName[Smoke Puff], 0, object[arrayPos0].xpos, object[arrayPos0].ypos)
			object[tempObjectPos].drawOrder = 4
			PlaySfx(SfxName[Explosion], 0)
			object[arrayPos0].type = TypeName[Blank Object]
		end if
	next
end event


event ObjectDraw
	DrawSpriteFX(object.frame, FX_FLIP, object.xpos, object.ypos)
end event


event ObjectStartup
	CheckCurrentStageFolder("Zone01")
	if checkResult == 1
		LoadSpriteSheet("GHZ/Objects.gif")
		SpriteFrame(-6, -6, 12, 12, 179, 127)
		SpriteFrame(-6, -6, 12, 12, 179, 140)
	end if
	CheckCurrentStageFolder("Zone03")
	if checkResult == 1
		LoadSpriteSheet("SYZ/Objects.gif")
		SpriteFrame(-6, -6, 12, 12, 227, 1)
		SpriteFrame(-6, -6, 12, 12, 240, 1)
	end if
	CheckCurrentStageFolder("BossRush")
	if checkResult == 1
		LoadSpriteSheet("MBZ/Objects.gif")
		SpriteFrame(-6, -6, 12, 12, 47, 1)
		SpriteFrame(-6, -6, 12, 12, 60, 1)
	end if
	CheckCurrentStageFolder("Zone00")
	if checkResult == 1
		LoadSpriteSheet("GHZ/Objects3.gif")
		SpriteFrame(-6, -6, 12, 12, 47, 1)
		SpriteFrame(-6, -6, 12, 12, 60, 1)
	end if
end event

event RSDKDraw
	DrawSprite(0)
end event

event RSDKLoad
	LoadSpriteSheet("Global/Display.gif")
	SpriteFrame(-16, -16, 32, 32, 1, 143)
end event
